One vault funds everything
Every $TRENCH trade pays a creator fee, and the fee flows into Toly’s Vault: a real chest at spawn that renders the live treasury balance. Every reward on this page is paid out of that vault, never out of new token supply.
- Fee-funded. Rewards come out of fees already collected, so supply stays fixed and payouts never depend on new buyers.
- Visible twice. The balance is checkable on-chain and rendered as a chest at spawn you can physically watch fill.
- Weekly cycles. Each week’s budget is set from what the vault actually earned. Big week of volume, big week of rewards.
- Hard budgets. Emission rates are knobs the server sets, never formulas a bot farm can scale.
The pot, live
Budgets are posted before the week starts, so you always know what’s left to win.
Four ways in, all of them in-game
No staking dashboard, no claim-farm clicker. You earn by being in the world, doing the things the game is already about.
Bounty Diamonds
Ultra-rare blocks seeded deep in the world. Mine one, the server verifies it, and you claim real SOL to the wallet you joined with.
Airdrop Crates
Supply crates parachute into contested ground on a timer. Crack one open for $TRENCH. Everyone sees them fall, so bring backup.
The Fragment Hunt
All week the pot fills. One Genesis Fragment hides somewhere in the world. First to find it and carry it to Toly takes the whole pot.
Mining Dust
Ore you mine yields dust, and dust converts to $TRENCH, with a hard daily cap per wallet. A steady trickle for the steady grinder.
How Bounty Diamonds work
Mine a block, claim real SOL. Four steps, no trust required.
Seeded deep, rarity server-set
Bounty Diamonds generate inside the world like any other ore, but the server decides exactly how many exist each week. Scarcity is the budget.
Break it like any block
No special ritual. Find it, mine it. The authoritative server watched it happen, so there is nothing to screenshot and nothing to dispute.
Signed straight to your wallet
The server queues a signed payout to the wallet you joined with. Hit claim in the menu and the SOL settles on-chain.
Weekly emission, posted up front
Each week’s diamond count is announced before the week starts. When the counter hits zero, the hunt is over until it refills.
The wallet you hold with is the character you play
Your balance is verified at the door, so holding shows up on your character without a single extra click.
Diamond Hands streak
Hold without selling and your streak grows: in-game buffs now, plus progress toward forging the Diamond Hands glove, a required Genesis Block component. Sell, and the streak resets.
Holder perks
Verified hold tiers unlock skins, name colors, particle trails, and a bigger base-claim radius. Nothing pay-to-win. Everything pay-to-flex.
Monuments at spawn
The top ten holders get statues in spawn town, rebuilt from each day’s snapshot. Lose your spot and your statue crumbles in front of everyone.
Market events
The candle on the chart is weather in the world. Both directions pay the players who are actually online.
Loot weather
Buy volume spikes and the sky turns gold: loot meteors fall and ore drops double for ten minutes. Be online when the chart moves and the world tips you for it.
Rugger raids
A dump triggers a raid: Ruggers siege player bases in waves. Hold the line and the survivors split rare loot. Even a red day pays the ones who showed up.
Built so it can’t be farmed or faked
Real rewards attract bots, cheaters, and lawyers. The system is designed for all three.
- Server-authoritative. Clients send inputs; the server decides outcomes. A hacked client can’t mint a diamond or forge a claim.
- Capped per wallet. Dust and crate earnings carry hard daily caps. The caps protect the pot and the players.
- Fun with the token off. Every reward is a bonus on top of a game that’s already worth playing, never the reason to log in.
- Devnet first. Real-SOL payouts run on devnet until legal review clears them for mainnet. No shortcuts on this one.
All figures shown are illustrative placeholders for a mockup: not real data, not an offer, and not financial advice. Reward mechanics that pay out real SOL or tokens launch on devnet only, and reach mainnet solely after legal review. Tokens carry real risk, including total loss.
The diamonds are already buried.
Connect a wallet, drop into the Trenches, and start digging. The counter says three left this week.


